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About Bounty Belles
Rather than building a new title from the ground up, the release uses Big Bass Splash 1000 as its base. The franchise’s signature Money symbol collection mechanic stays intact while a seasonal skin gets swapped in.
The headline mechanical difference is a shift in risk profile. This variant runs on a 5×3 grid with 10 paylines at an RTP of 96.50%, and the volatility has been eased to medium against the high-variance base game. That softens the swings while keeping the same top-end potential.
That ceiling stays substantial at 20,000x the bet. It’s reserved for a fully developed free spins round where Fisherman Wilds collect Money symbol values and progressive retriggers push collection multipliers higher.
How to play Bounty Belles
There’s also a financial constraint, with Ahlberg noting that GiG has used its available cash and is raising additional capital to fund the 888Africa transaction, meaning he doesn’t expect the company to pursue further B2C acquisitions in the short term.
Robinson takes a more expansive view, however, arguing that the acquisition could mark the beginning of a broader shift in GiG’s strategy. “I’d read it as the start of something, not a one-off,” he says. “GiG’s survival as an independent business depends on consolidating in emerging markets where it can own the P&L, not just supply the technology.
“It’s worth remembering this isn’t foreign ground. GiG ran Rizk, Guts, Kaboo and Thrills until it sold them to Betsson in 2020 to pay down a bond. A previous regime decided B2C and B2B didn’t mix. The current one clearly thinks otherwise.”
What is Bounty Belles?
The proposition is already being tested commercially. Live casino supplier Eeze has become the first supplier to utilise Studio in a Box as it looks to expand its proprietary content into slots. Using Yggdrasil’s framework also gives Eeze access to its wider distribution network.
The first games are expected towards the end of the year, with the partnership ultimately targeting a release cadence of two games per month. For Curwen, Eeze demonstrates the demand among established gaming businesses for greater ownership of their content strategy without the cost and complexity of creating a conventional development operation.
The implications could extend well beyond companies already established in other areas of gaming.